[Include] Anti Cheat (Weapon Hack) V1.0
#3

Comments:
-Don't bump
-When using this incude, the OnPlayerUpdate callback is occupied, you need to hook it.
-It's small, I'd rather put it in my GM instead of an include.
-I'd make an array with forbidden weapons, making AddForbiddenWeapon(...) functions possible.
-I'd make it call an callback instead of Banning directly.
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Messages In This Thread
Anti Cheat (Weapon Hack) V1.0 - by CROSS_Hunter - 02.09.2012, 21:26
Re: Anti Cheat (Weapon Hack) V1.0 - by CROSS_Hunter - 03.09.2012, 10:09
Re: Anti Cheat (Weapon Hack) V1.0 - by ikkentim - 03.09.2012, 10:30
Re: Anti Cheat (Weapon Hack) V1.0 - by CROSS_Hunter - 03.09.2012, 10:37

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