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If player shoots same team, he gets a textdraw warning (which callback do i use)
Ghost100
Little Clucker
Posts: 44
Threads: 12
Joined: Jun 2012
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#5
02.09.2012, 16:54
Hiya, i use:
static gTeam[MAX_PLAYERS];
gTeam[playerid] = TEAM_POL;
gTeam[playerid] = TEAM_TER;
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If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
Ghost100
- 02.09.2012, 16:46
Re: If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
[HK]Ryder[AN]
- 02.09.2012, 16:49
Re: If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
SAMPHacker
- 02.09.2012, 16:51
Re: If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
ZoMDE_KJ
- 02.09.2012, 16:54
Re: If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
Ghost100
- 02.09.2012, 16:54
Re: If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
SAMPHacker
- 02.09.2012, 17:07
Re: If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
Ghost100
- 06.09.2012, 03:05
Re: If player shoots same team, he gets a textdraw warning (which callback do i use)
- by
[ABK]Antonio
- 06.09.2012, 03:47
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