01.09.2012, 22:55
Okay, that worked, but now it's not setting the color of the text.
EDIT: I do.
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == TextDialog)
{
if(!response) return 1;
switch(listitem)
{
case 0:
{
TextColor[playerid] = Red;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected red text.");
}
case 1:
{
TextColor[playerid] = Orange;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected orange text.");
}
case 2:
{
TextColor[playerid] = Yellow;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected yellow text.");
}
case 3:
{
TextColor[playerid] = Green;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected green text.");
}
case 4:
{
TextColor[playerid] = Blue;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected blue text.");
}
case 5:
{
TextColor[playerid] = Purple;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected purple text.");
}
case 6:
{
TextColor[playerid] = Grey;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected grey text.");
}
case 7:
{
TextColor[playerid] = Cyan;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected cyan text.");
}
case 8:
{
TextColor[playerid] = Pink;
SendClientMessage(playerid, 0xFFFFFFAA, "You have selected pink text.");
}
}
}
return 1;
}
Quote:
This is not how PAWN works, you cannot do something like
pawn Код:
pawn Код:
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EDIT: I do.