[Ajuda] Portoes 0.3e Bugados
#4

pawn Код:
// Topo
#define MoveObject MoveObjectEx

// Fim
stock MoveObjectEx(objectid,Float:tx,Float:ty,Float:tz,Float:speed)
{
    static Float:rot[MAX_OBJECTS][3];
    GetObjectRot(objectid, rot[objectid][0], rot[objectid][1], rot[objectid][2]);
    MoveObject(objectid,tx,ty,tz,speed, rot[objectid][0], rot[objectid][1], rot[objectid][2]);
}
Reply


Messages In This Thread
Portoes 0.3e Bugados - by Renan_Sinister - 01.09.2012, 17:27
Re: Portoes 0.3e Bugados - by Rijin - 01.09.2012, 17:35
Re: Portoes 0.3e Bugados - by Lucas Carneiro™ - 01.09.2012, 18:59
Re: Portoes 0.3e Bugados - by Victor' - 01.09.2012, 21:01
Re: Portoes 0.3e Bugados - by Brendon_Pawn - 01.09.2012, 21:26

Forum Jump:


Users browsing this thread: 1 Guest(s)