31.08.2012, 22:35
um chat kill ?
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
public OnPlayerDisconnect(playerid)
{
SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
}
public OnPlayerConnect(playerid)
{
SendDeathMessage(playerid, INVALID_PLAYER_ID, 200);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(killerid, playerid, reason);
public OnPlayerDisconnect(playerid)
{
SendDeathMessage(INVALID_PLAYER_ID, playerid, 201);
}
public OnPlayerConnect(playerid)
{
SendDeathMessage(playerid, INVALID_PLAYER_ID, 200);
return 1;
}