Question about SetPlayerWorldBounds()
#2

Why not just give it a quick test?

Set a zone or whatever and see where the limits are...
If they aren't what you expected, then just switch around the x's & y's until its right

I personally believe its set like a gang zone, but not 100% positive
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Question about SetPlayerWorldBounds() - by [OFK]Zuckerman - 31.08.2012, 20:05
Re: Question about SetPlayerWorldBounds() - by XGh0stz - 31.08.2012, 21:33

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