28.08.2012, 14:30
pawn Код:
new Infected[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
Infected[playerid] = 0;
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(gTeam[killerid] == ZOMBIE)
{
Infected[playerid] = 1;
ForceClassSelection(playerid);
}
return 1;
}
public OnPlayerSpawn(playerid)
{
if(Infected[playerid] == 1)
{
gTeam[playerid] = ZOMBIE;
Infected[playerid] = 0;
SpawnPlayer(playerid); //it is to set his skin and spawn..
}
return 1;
}