28.08.2012, 10:08
if I understood you right, then create a loop timer* contains the negative "what ever", or if you want it becomes less every second, just put the negative you want.
This is just an example/tips may help you.
pawn Code:
forward LessTimer();
public LessTime()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
Seconds[i]-- //seconds will be -1 for all players
}
return 1;
}
OnGameModeInit()
{
SetTimer("LessTime", 1000, true);
// every second LessTime will be re-called, you can just place *LessTime* underneath OnPlayerUpdate and remove that line ^^
return 1;
}