27.08.2012, 13:11
public OnPlayerConnect(playerid)
{
if(PlayerInfo[playerid][pReg] == 0) //The player is not registered
{
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, 2000);
}
return 1;
}
{
if(PlayerInfo[playerid][pReg] == 0) //The player is not registered
{
ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, 2000);
}
return 1;
}