IsPlayerNear...
#5

Use GetObjectPos and IsPlayerInRangeOfPoint

pawn Код:
stock IsPlayerNearVehicle(Float:radi, playerid,vehicleid)
{
    new Float:Pos[3];
    GetObjectPos(vehicleid,Pos[0],Pos[1],Pos[2]);
    if(IsPlayerInRangeOfPoint(playerid,radi, Pos[0],Pos[1],Pos[2])) return 1;
    return 0;
}
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Messages In This Thread
IsPlayerNear... - by Timmeyable - 26.08.2012, 06:46
Re: IsPlayerNear... - by [MM]RoXoR[FS] - 26.08.2012, 07:17
AW: IsPlayerNear... - by Timmeyable - 26.08.2012, 07:23
AW: IsPlayerNear... - by Timmeyable - 26.08.2012, 11:32
Re: IsPlayerNear... - by IceMeteor - 26.08.2012, 11:48
AW: IsPlayerNear... - by Timmeyable - 26.08.2012, 12:38

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