IsPlayerNear...
#2

Try this
pawn Код:
stock IsPlayerNearObject(Float:radi, playerid, objectid)
{
    new Float:Pos[3];
    GetObjectPos(objectid,Pos[0],Pos[1],Pos[2]);
    if(GetPlayerDistanceFromPoint(playerid,Pos[0],Pos[1],Pos[2]) <= radi)
        return 1;
    return 0;
}
stock IsPlayerNearPlayer(Float:radi, playerid, playerid2)
{
    new Float:Pos[3];
    GetPlayerPos(playerid2,Pos[0],Pos[1],Pos[2]);
    if(GetPlayerDistanceFromPoint(playerid,Pos[0],Pos[1],Pos[2]) <= radi)
        return 1;
    return 0;
}
stock IsPlayerNearVehicle(Float:radi, playerid,vehicleid)
{
    new Float:Pos[3];
    GetVehiclePos(vehicleid,Pos[0],Pos[1],Pos[2]);
    if(GetPlayerDistanceFromPoint(playerid,Pos[0],Pos[1],Pos[2]) <= radi)
        return 1;
    return 0;
}
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Messages In This Thread
IsPlayerNear... - by Timmeyable - 26.08.2012, 06:46
Re: IsPlayerNear... - by [MM]RoXoR[FS] - 26.08.2012, 07:17
AW: IsPlayerNear... - by Timmeyable - 26.08.2012, 07:23
AW: IsPlayerNear... - by Timmeyable - 26.08.2012, 11:32
Re: IsPlayerNear... - by IceMeteor - 26.08.2012, 11:48
AW: IsPlayerNear... - by Timmeyable - 26.08.2012, 12:38

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