NPC: Stop just one - how?
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Originally Posted by Roko_foko
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You can stop one NPC by using StopRecordingPlayback in NPC's npcmode(code/script). But if you stop it, it wont be able to start moving again from that position. And if you want to stop it from your gamemode you need to send some sign to the npcmode. ( that you could do by using SendClientMessage)
I can use the Pause, but you didn't get me.
I have 6 NPCs drivers, and I want that just one of them will stop/pause, but the function does not get any parameters (like playerid, just for NPC).

So how can I stop SPECIFIC NPC?
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Messages In This Thread
NPC: Stop just one - how? - by lidor5353 - 24.08.2012, 09:13
Re: NPC: Stop just one - how? - by lidor5353 - 25.08.2012, 09:57
Re: NPC: Stop just one - how? - by Roko_foko - 25.08.2012, 10:38
Re: NPC: Stop just one - how? - by lidor5353 - 25.08.2012, 19:20

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