25.08.2012, 15:01
Okay SetSpawnInfo works, thanks but now my question is:
Will the following code send the "HnRAvailable" for all the players on the server if I did it like that?
Or it's just fine as it is
?
Will the following code send the "HnRAvailable" for all the players on the server if I did it like that?
pawn Код:
for(new i=1; i<MAX_PLAYERS; i++)
{
HnRAvailable[i] = 1;
}
pawn Код:
HnRAvailable[playerid] = 1;