25.08.2012, 03:13
(
Последний раз редактировалось Sgt.TheDarkness; 25.08.2012 в 11:22.
Причина: Eureka!!
)
I got the idea from another server that had that bug, and was fixed, although the owner does not enjoy my presence, so I cannot ask them, but I've noticed if you use "SendClientMessageToAll" instead of "SendPlayerMessageToAll", it eliminates the problem