Checking if player is armed
#7

It works perfect at first, even if the weapon is not on hand, but when I then remove the weapon from me, the sirens still activate when im at the range of point.
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Messages In This Thread
Checking if player is armed - by Sam5513 - 24.08.2012, 19:56
Re: Checking if player is armed - by Memoryz - 24.08.2012, 20:03
Re: Checking if player is armed - by Roko_foko - 24.08.2012, 20:05
Re: Checking if player is armed - by Sam5513 - 24.08.2012, 20:30
Re: Checking if player is armed - by Sam5513 - 24.08.2012, 20:52
Re: Checking if player is armed - by clarencecuzz - 24.08.2012, 21:29
Re: Checking if player is armed - by Sam5513 - 24.08.2012, 21:51
Re: Checking if player is armed - by Sam5513 - 25.08.2012, 08:24
Re: Checking if player is armed - by Roko_foko - 25.08.2012, 10:44
Re: Checking if player is armed - by Sam5513 - 25.08.2012, 10:48

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