Despawning object.
#1

Hey guys.
Recently I was trying to develop a script for a server, by which if you would stand on a place, a siren would spawn and once you would get out, it would despawn.
I have been trying to work it out the whole day now but whenever I exit the place, the sirens dont despawn.
I'd really appreciate if you could help me please. Thank you.
Here is so far what I have done:

Код:
public OnPlayerUpdate(playerid)
{
        if(IsPlayerInRangeOfPoint(playerid, 0.1, 1207.0170, -1333.9816, 13.3984))
    {
        CreateObject(18646, 1207.5631, -1334.1051, 13.5816);
        CreateObject(18646, 1206.5031, -1334.1051, 13.5816);
    }
    if(!IsPlayerInRangeOfPoint(playerid, 0.1, 1207.0170, -1333.9816, 13.3984))
    {
    if(IsValidObject(18646, 1207.5631, -1334.1051, 13.5816))
    {
    DestroyObject(18646, 1207.5631, -1334.1051, 13.5816);
    DestroyObject(18646, 1206.5031, -1334.1051, 13.5816);
	}
    }

	    return 1;
}
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Messages In This Thread
Checking if player is armed. - by Sam5513 - 24.08.2012, 16:42
Re: Despawning object. - by RedJohn - 24.08.2012, 17:10
Re: Despawning object. - by Sam5513 - 24.08.2012, 17:23
Re: Despawning object. - by HuSs3n - 24.08.2012, 17:28
Re: Despawning object. - by Shetch - 24.08.2012, 17:31
Re: Despawning object. - by Sam5513 - 24.08.2012, 17:40
Re: Despawning object. - by Sam5513 - 24.08.2012, 17:42
Re: Despawning object. - by Sam5513 - 24.08.2012, 19:17

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