[Include] [INC] Dog cart (driving system)
#9

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Originally Posted by Correlli
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- The maximum "reached speed" shouldn't be too big, even speed of 10.0 is too big for some people. I hope the object synchronisation will get better in the next version of SA:MP. However, you can increase the interval of the "dc_Timer" timer.
I have the default speed which is 10.0 , All though i've fixed that problem of automatic respawn in my version of this include.

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Originally Posted by Correlli
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- Using such plugin/include in "OnPlayerUpdate" callback isn't a good idea (Dog-cart include is working with OnPlayerUpdate callback).
Why not? So what do you say , Is there anything which can be done? What about Mauzen's version of MapAndreas? It uses less RAM in comparison to the previous version.
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Messages In This Thread
[INC] Dog cart (driving system) - by Correlli - 08.08.2012, 21:25
Re: [INC] Dog cart (driving system) - by Fj0rtizFredde - 08.08.2012, 21:28
Re: [INC] Dog cart (driving system) - by noobre - 08.08.2012, 21:48
Re: [INC] Dog cart (driving system) - by MP2 - 08.08.2012, 22:19
Re: [INC] Dog cart (driving system) - by Correlli - 08.08.2012, 22:28
Re: [INC] Dog cart (driving system) - by rbN. - 09.08.2012, 06:20
Re: [INC] Dog cart (driving system) - by Ballu Miaa - 24.08.2012, 04:59
Re: [INC] Dog cart (driving system) - by Correlli - 24.08.2012, 12:35
Re: [INC] Dog cart (driving system) - by Ballu Miaa - 24.08.2012, 13:59
Re: [INC] Dog cart (driving system) - by Correlli - 24.08.2012, 15:33

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