24.08.2012, 10:11
in other words...
this is what MP2 said..
when you create a Dynamic object, you should use the dynamic features of the streamer to control it...
MoveDynamicObject, DestroyDynamicObject, and so on..
pawn Код:
SetDynamicObjectMaterial(obj[i],0,4242,"seabed","des_dirt1");
when you create a Dynamic object, you should use the dynamic features of the streamer to control it...
MoveDynamicObject, DestroyDynamicObject, and so on..