23.08.2012, 23:40
Quote:
Код:
new obj[8]; obj[0] = CreateDynamicObject(6959,1663.05859375,-1561.73535156,-7.46702766,90.00000000,0.00000000,269.98901367); //tento1 obj[1] = CreateDynamicObject(6959,1662.96533203,-1520.50451660,-7.44203091,90.00000000,0.00000000,269.98901367); //tento2 obj[2] = CreateDynamicObject(6959,1652.89746094,-1520.17871094,-7.44202757,90.00000000,0.00000000,269.99450684); //tento3 obj[3] = CreateDynamicObject(6959,1652.07128906,-1552.18017578,-7.44202757,87.49993896,0.00000000,269.98901367); //tento4 obj[4] = CreateDynamicObject(4199,1665.06250000,-1467.11718750,6.70912743,0.00000000,90.00000000,179.99450684); //object(garages1_lan) (5) obj[5] = CreateDynamicObject(4199,1665.08496094,-1477.06152344,6.70912743,0.00000000,90.00000000,179.99450684); //object(garages1_lan) (6) obj[6] = CreateDynamicObject(4199,1650.86328125,-1466.06640625,6.70912743,0.00000000,90.00000000,0.00000000); //object(garages1_lan) (3) obj[7] = CreateDynamicObject(4199,1653.05053711,-1497.16943359,6.40912628,0.00000000,68.74996948,0.00000000); //object(garages1_lan) (4) for(new i=0; i < 7; i++) { SetObjectMaterial(obj[i],3,4242,"seabed","des_dirt1"); } |