21.08.2012, 08:07
Just use OnPlayerKeyStateChange and when your tutorial is finished you set a variable on them, like
Hope it helped
pawn Код:
new tutfinish[MAX_PLAYERS];//or make a player varible here instead
//on the tutorial finish do like this:
tutfinish[playerid] = 1;
//and onkeystatehcange you use:
if(newkeys & KEY_YES && tutfinish[playerid] == 1){
tutfinish[playerid] = 0;
//and your spawn functions here
}