21.08.2012, 05:31
Create a global variable.
OnPlayerConnect set the global variable to 0. onplayerdisconnect too.
then check if the global variable 0 onplayerspawn. if 0, then show the dialog.
if its not 0 then don't make it show.
OnPlayerConnect set the global variable to 0. onplayerdisconnect too.
then check if the global variable 0 onplayerspawn. if 0, then show the dialog.
if its not 0 then don't make it show.