Pawno Compiler Crash
#1

i added these lines to my script

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
ApplyAnimation(playerid,"MEDIC","CPR",1.1,1,0,0,1,30000,1);//Modify it as you want, this is an animation,
 return 1;

    playerDeath[playerid] = 1; // This is saying that the player died.
    return 1;
}
public OnPlayerSpawn(playerid)
{
    if(playerDeath[playerid] == 1) // This is checking if the player had died previously
    {
        SetPlayerPos(playerid,  2034.1534,-1402.6010,17.2946); // Replace X, Y, and Z With the Hospital Co-ords.
        playerDeath[playerid] = 0; // This is saying the player is not dead.
        return 1;
    }
    return 1;
}
and now my pawno crashes when i try to compile.... what did i do wrong
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Messages In This Thread
Pawno Compiler Crash - by Ben_Hatfield - 20.08.2012, 06:40
Re: Pawno Compiler Crash - by Avi57 - 20.08.2012, 06:44
Re: Pawno Compiler Crash - by Ben_Hatfield - 20.08.2012, 06:45
Re: Pawno Compiler Crash - by Amora187 - 20.08.2012, 06:50
Re: Pawno Compiler Crash - by Shetch - 20.08.2012, 06:51
Re: Pawno Compiler Crash - by Ben_Hatfield - 20.08.2012, 07:27
Re: Pawno Compiler Crash - by Amora187 - 20.08.2012, 07:42
Re: Pawno Compiler Crash - by Ben_Hatfield - 20.08.2012, 07:46

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