[Tutorial] How to create muteme command.
#12

I agree with xSkullx.

Kalroz,add this:

pawn Code:
CMD:unmuteme(playerid,params[])
{
        if(pMuted[playerid] == 0;
        {
        SendClientMessage(playerid,0xFF0000,"You must be Muted to use this command.");
        }
       else
       {        
        pMuted[playerid] = 0;
        SendClientMessage(playerid,0xFF0000,"You've unmuted yourself");
        return 1;
}
Im through mobile and also Im not scripting for 5 months,so I couldnt check+donno whether right or wrong
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Messages In This Thread
How to create muteme command. - by Kalroz - 29.07.2012, 07:43
Re: How to create muteme command. - by Kindred - 29.07.2012, 07:51
Re: How to create muteme command. - by Kalroz - 29.07.2012, 07:59
Re: How to create muteme command. - by Vince - 29.07.2012, 11:00
Re: How to create muteme command. - by [MM]RoXoR[FS] - 31.07.2012, 02:31
Re: How to create muteme command. - by doreto - 31.07.2012, 08:40
Re: How to create muteme command. - by Lordzy - 31.07.2012, 13:37
Re: How to create muteme command. - by oKzrh - 02.08.2012, 12:13
Re: How to create muteme command. - by AaronKillz - 02.08.2012, 23:11
Re: How to create muteme command. - by Kalroz - 09.08.2012, 15:05
Re: How to create muteme command. - by xSkullx - 12.08.2012, 17:50
Re: How to create muteme command. - by Lordzy - 18.08.2012, 09:35
Re: How to create muteme command. - by Kaperstone - 18.08.2012, 19:34
Re: How to create muteme command. - by FalconX - 18.08.2012, 22:02

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