18.08.2012, 00:45
Just move this:
Under the OnPlayerConnect callback. Make sure to remove this from the OnPlayerSpawn afterwards.
pawn Код:
{
//==============================================================================
// Request Register
//==============================================================================
if(AccInfo[playerid][Registered] == 0 && ServerInfo[MustRegister] == 1)
{
#if USE_DIALOGS == true
new rstring[256];
format(rstring,256,"Welcome to the '%s'\n\nAccount '%s' is not registred!\n\nEnter the password to Register your Account:",GetServerHostName(),pName(playerid));
ShowPlayerDialog(playerid,DIALOGID+66,DIALOG_STYLE_INPUT,"Register Account",rstring,"Register","Quit");
#endif
return 1;
}
//==============================================================================
// Request Login
//==============================================================================
if(ServerInfo[MustLogin] == 1 && AccInfo[playerid][Registered] == 1 && AccInfo[playerid][LoggedIn] == 0)
{
#if USE_DIALOGS == true
new lstring[256];
format(lstring,256,"That account '%s 'is Registered!\n\n Login to access your Account:",pName(playerid));
ShowPlayerDialog(playerid,DIALOGID+67,DIALOG_STYLE_INPUT,"Login Account",lstring,"Login","Quit");
#endif
return 1;
}