Spectating when you die?
#4

Quote:
Originally Posted by Dan.
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This is the timer, a player spectates his killer for 6 seconds after the player dies:
pawn Код:
//
    if(killerid != INVALID_PLAYER_ID)
    {
        TogglePlayerSpectating(playerid, 1);
        if(IsPlayerInAnyVehicle(killerid))
        {
            new vehicleid = GetPlayerVehicleID(killerid);
            PlayerSpectateVehicle(playerid, vehicleid);
        }
        else
        {
            PlayerSpectatePlayer(playerid, killerid);
        }

        SetTimerEx("DeathCameraStop", 1000*6, false, "i", playerid);
    }
And timer:
pawn Код:
forward DeathCameraStop(playerid);
public DeathCameraStop(playerid)
{
    TogglePlayerSpectating(playerid, 0);
    return 1;
}
You can edit so it meets your standards.
Hmm sounds good, but this is more a racing server and when you die/explode/fall you got to spectate other racers till the everyone is dead and till one is left. Then you re-spawn.
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Messages In This Thread
Spectating when you die? - by ValentinLaw - 17.08.2012, 18:00
Re: Spectating when you die? - by leonardo1434 - 17.08.2012, 18:03
Re: Spectating when you die? - by Dan. - 17.08.2012, 18:04
Re: Spectating when you die? - by ValentinLaw - 17.08.2012, 18:08
Re : Spectating when you die? - by ricardo178 - 17.08.2012, 18:10
Re: Re : Spectating when you die? - by ValentinLaw - 17.08.2012, 18:32
Re: Spectating when you die? - by Dan. - 17.08.2012, 18:48
Re: Spectating when you die? - by ValentinLaw - 17.08.2012, 19:06

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