17.08.2012, 12:51
this is my quiz system please look at it, that didn't worked out!
Код:
if(dialogid == DIALOG_QUIZ) // If first dialog shows up { if(!response) return Kick(playerid); // If he click "Leave Game" he will be kicked. if(response) // If he click first button { if(listitem == 0) // If he choose first answer, wich is: Real Pussy { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid,DIALOG_QUIZ1,DIALOG_STYLE_LIST,"It is LOL a frequently used word in role play server?"," Yes \n No, it's a NON-RP word \n LOL I like this word!","Select","Leave Game"); // Second question will show up } if(listitem == 1) // If he choose 2nd answers, which is: Role Play (correct one) { SendClientMessage(playerid, -1,"That's the correct answer"); // He will get a message that he answered correct ShowPlayerDialog(playerid,DIALOG_QUIZ1,DIALOG_STYLE_LIST,"It is LOL a frequently used word in role play server?"," Yes \n No, it's a NON-RP word \n LOL I like this word!","Select","Leave Game"); // Second question will show up } if(listitem == 2) { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid,DIALOG_QUIZ1,DIALOG_STYLE_LIST,"It is LOL a frequently used word in role play server?"," Yes \n No, it's a NON-RP word \n LOL I like this word!","Select","Leave Game"); // Second question will show up } } } if(dialogid == DIALOG_QUIZ1) // If second dialog shows up { if(!response) return Kick(playerid); // If he press second button he get kicked if(response) // If he press first button { if(listitem == 0) // If he choose first answer wich is: Yes { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid, DIALOG_QUIZ2, DIALOG_STYLE_LIST,"Which /me is used correct?"," /me laughs \n /me rofl \n /me wtf","Select","Leave Game"); // Next dialog will show up } if(listitem == 1) // If he choose first answer wich is: No, it's a NON-RP word (correct one) { SendClientMessage(playerid, -1,"That's the correct answer"); // He will get a message that he answered correct ShowPlayerDialog(playerid, DIALOG_QUIZ2, DIALOG_STYLE_LIST,"Which /me is used correct?"," /me laughs \n /me rofl \n /me wtf","Select","Leave Game"); // Next dialog will show up } if(listitem == 2) { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid, DIALOG_QUIZ2, DIALOG_STYLE_LIST,"Which /me is used correct?"," /me laughs \n /me rofl \n /me wtf","Select","Leave Game"); // Next dialog will show up } } } if(dialogid == DIALOG_QUIZ2) // If 3rd dialog shows up { if(!response) return Kick(playerid); // If he click second button he get kicked if(response) // If he click first button { if(listitem == 0) // If he choose first answer wich is: /me laugs (correct one) { SendClientMessage(playerid, -1,"That's the correct answer"); ShowPlayerDialog(playerid, DIALOG_QUIZ3, DIALOG_STYLE_LIST,"What IC stands for?"," Information Centre \n In Character \n I'm Cool","Select","Leave Game"); // Next dialog will show up } if(listitem == 1) { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid, DIALOG_QUIZ3, DIALOG_STYLE_LIST,"What IC stands for?"," Information Centre \n In Character \n I'm Cool","Select","Leave Game"); // Next dialog will show up } if(listitem == 2) { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid, DIALOG_QUIZ3, DIALOG_STYLE_LIST,"What IC stands for?"," Information Centre \n In Character \n I'm Cool","Select","Leave Game"); // Next dialog will show up } if(QuizAnswers[playerid] >= 3) // If he reached 3 wrong answers { SendClientMessage(playerid, -1,"Sorry mate, you answered 3 times wrong.Maybe another time"); Kick(playerid); // He will be kicked } } } if(dialogid == DIALOG_QUIZ3) // If 4rd dialog shows up { if(!response) return Kick(playerid); // If he click second button he get kicked if(response) // If he click first button { if(listitem == 0) // If he choose first answer wich is: Information Centre { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid, DIALOG_QUIZ4, DIALOG_STYLE_LIST,"What OOC stands for?"," Out of Chat \n Out of Character \n Ow ow cool","Select","Leave Game"); // Next dialog will show up } if(listitem == 1) // If he choose first answer wich is: In Character (correct one) { SendClientMessage(playerid, -1,"That's the correct answer!"); ShowPlayerDialog(playerid, DIALOG_QUIZ4, DIALOG_STYLE_LIST,"What OOC stands for?"," Out of Chat \n Out of Character \n Ow ow cool","Select","Leave Game"); // Next dialog will show up } if(listitem == 2) // If he choose first answer wich is: I'm Cool { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. ShowPlayerDialog(playerid, DIALOG_QUIZ4, DIALOG_STYLE_LIST,"What OOC stands for?"," Out of Chat \n Out of Character \n Ow ow cool","Select","Leave Game"); // Next dialog will show up } if(QuizAnswers[playerid] >= 3) // If he reached 3 wrong answers or more { SendClientMessage(playerid, -1,"Sorry mate, you answered 3 times wrong.Maybe another time"); Kick(playerid); // He will be kicked } } } if(dialogid == DIALOG_QUIZ4) { if(!response) return Kick(playerid); // If he click second button he get kicked if(response) // If he click first button { if(listitem == 0) // If he choose first answers wich is: Out of Chat { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. } if(listitem == 1) // If he choose second answers wich is: Out of Character (correct one) { SendClientMessage(playerid, -1,"That's the correct answer"); } if(listitem == 2) // If he choose 3rd answer wich is: Ow ow cool { SendClientMessage(playerid, -1,"Wrong answer!"); // He will get a message that he answered wrong QuizAnswers[playerid] += 1; // His quiz answers will be increased with 1 point. } if(QuizAnswers[playerid] >= 3) // If he reached 3 wrong answers or more { SendClientMessage(playerid, -1,"Sorry mate, you answered 3 times wrong.Maybe another time"); Kick(playerid); // He will be kicked } else // If he didn't have at least 3 wrong answers { SendClientMessage(playerid, -1,"Congratulations, you have passed the RP quiz!"); }