17.08.2012, 03:07
Make sure the objects are in the same virtual world, or setting virtual world to -1 works for all worlds.
pawn Код:
native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0);