16.08.2012, 20:23
I would suggest to use OnPlayerUpdate or a timer to sync a player's level...
I'm guessing you're using an enum/variable to check for his level?
so just SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
I'm guessing you're using an enum/variable to check for his level?
so just SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);