16.08.2012, 16:27
You'll have to end the switch statement before setting return 1, like this
Hope it helped
Code:
case 29: // ARMY Armory { ShowPlayerDialog(playerid, 29, DIALOG_STYLE_LIST, "Army Lockers", "Nightstick ($50)\nMace ($100)\nDesert Eagle ($200)\nShotgun ($100)\nMP5 ($600)\nM4 ($1000)\nCombat Shotgun ($1500)\nSniper Rifle ($2500)\nPainkiller ($100)\nVest ($200)", "Choose", "Cancel"); } } return 1; }