I fucked things up.
#3

This could be useful:

pawn Код:
stock IsPlayerNearPlayer(playerid, n_playerid, Float:radius){ //CoaPsyFactor
    new Float:npx, Float:npy, Float:npz;
    GetPlayerPos(n_playerid, npx, npy, npz);
    if(IsPlayerInRangeOfPoint(playerid, radius, npx, npy, npz)){
        return true;
    }else{
        return false;
    }
}
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Messages In This Thread
I fucked things up. - by Sasoft - 16.08.2012, 10:15
Re: I fucked things up. - by playbox12 - 16.08.2012, 10:18
Re: I fucked things up. - by Youarex - 16.08.2012, 10:24

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