15.08.2012, 19:58
pawn Код:
public OnPlayerUpdate(playerid)
{
new Float:Pos_x,Float:Pos_y,Float:Pos_z;
GetPlayerVelocity(playerid,Pos_x,Pos_y,Pos_z);
if(Pos_x <= -0.800000 || Pos_y <= -0.800000 || Pos_z <= -0.800000)
{
Kick(playerid);
return 1;
}