15.08.2012, 12:59
pawn Код:
public OnPlayerSpawn(playerid)
{
if(GetPlayerScore(playerid) == 0)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 10)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 45)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 150)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 400)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 650)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 920)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 1150)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 1500)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 2000)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 2700)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
else if(GetPlayerScore(playerid) == 3000)
{
GameTextForPlayer(playerid, "~b~Rank ~r~UP", 3000, 1);
}
return 1;
}