Moving Dynamic Objects
#1

Hey guys!

It would appear as if I am needing your help with such an easy task yet again.

I am setting up a fire station for my roleplay server. I have all the mapping done, everything is in. The only thing that is not working is getting some moving dynamic objects. I have generated the following script:

pawn Код:
new fbgate1;
pawn Код:
fbgate1 = CreateDynamicObject(11313,-2287.13989258,-2758.28002930,43.79999924,0.00000000,0.00000000,61.99584961);
pawn Код:
command(fbgate, playerid, params[])
{
    new gate[128];
    if(sscanf(params, "d", gate))
    {
        SendClientMessage(playerid, WHITE, "SYNTAX: /fbgate [1-3]");
    }
    else
    {
         case 1:
         {
              if(fbgatestatus1 == 0)
              {
                             MoveDynamicObject(fbgate1, -2287.6787, -2759.3147, 45.5280, 3.0);
                     fbgatestatus1 == 1;
                }
    }
    case 2:
    {
        if(fbgatestatus 1)
        {
            MoveDynamicObject(fbgate1, -2287.13989258,-2758.28002930,43.79999924, 3.0);
            fbgatestatus1 == 0;
        }
    }
return 1;
}
Reply


Messages In This Thread
Moving Dynamic Objects - by nmader - 15.08.2012, 00:52
Re : Moving Dynamic Objects - by Naruto_Emilio - 15.08.2012, 01:16
Re: Moving Dynamic Objects - by nmader - 15.08.2012, 01:27
Re : Moving Dynamic Objects - by Naruto_Emilio - 15.08.2012, 01:46
Re: Moving Dynamic Objects - by nmader - 15.08.2012, 03:47
Re: Moving Dynamic Objects - by Ballu Miaa - 15.08.2012, 04:17
Re: Moving Dynamic Objects - by GTLS - 23.05.2015, 10:16

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