Quote:
Originally Posted by CROSS_Hunter
pawn Код:
new AlreadyHealed[MAX_PLAYERS];
stock AlreadyHealed[playerid] == 0;
CMD:heal(playerid, params[]) { if(gPlayerClass[playerid] == MEDIC) { if(AlreadyHealed[playerid] == 0) { new Float:health; GetPlayerHealth(playerid, health); if(health <= 80) SetPlayerHealth(playerid, health + 20); else SetPlayerHealth(playerid, 100); //Prevents health going above 100. If you want to enable this, remove this line and the if statement above. } else return SendClientMessage(playerid, 0xFF0000FF, "Error: You already used your medic kit!"); } else return SendClientMessage(playerid, 0xFF0000FF, "Error: You are not a medic!"); return 1; }
Here You GO
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All you did was add return 1;, which is exactly what I did. You didn't even help him with the other error
@Omar, You really do not deserve reputation because you cannot even do a simple fucking thing.
Here
pawn Код:
public OnPlayerConnect(playerid)
{
AlreadyHealed[playerid] == 0;
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
AlreadyHealed[playerid] == 0;
return 1;
}
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