14.08.2012, 06:23
Код:
stock SpawnPlayerAtHouse(playerid) { foreach(Houses, i) { if(!strcmp(HouseInfo[i][hOwner], GetName(playerid), false) || !strcmp(HouseInfo[i][hRentUser], GetName(playerid), false) && HouseInfo[i][hOwned] == 1) { new HQuery2[200]; format(HQuery2, sizeof(HQuery2), "SELECT HouseID FROM `houses` WHERE `HouseID` = '%d'", i); mysql_query(HQuery2); mysql_store_result(); if(mysql_num_rows() == 1) { SendInfo(playerid, "Succesfuly spawned to your ~g~~h~House"); SetPlayerPos(playerid, HouseInfo[i][hExitX], HouseInfo[i][hExitY], HouseInfo[i][hExitZ]); SetPlayerInterior(playerid, HouseInfo[i][hInterior]); SetPlayerVirtualWorld(playerid, HouseInfo[i][hVirtualWorld]); PlayerEnteredHisHouse[playerid] = true; mysql_free_result(); return 1; } } else { SendClientMessage(playerid, COLOR_YELLOW," You dont own a house"); return 1; } } return 0; }