[Include] OnPlayerUpdate by state
#7

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Originally Posted by Vince
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This is just going to cause severe lag because CallLocalFunction is incredibly slow! To whom it may concern: I do not recommend using this.
It ain't THAT slow, but this code definitely IS slow. You call a callback by a direct function call, and then use CallLocalFunction.
+ The hooks aren't needed(except for the OnPlayerUpdate one).
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Messages In This Thread
OnPlayerUpdate by state - by Gryphus One - 13.08.2012, 17:12
Re: OnPlayerUpdate by state - by Kaperstone - 13.08.2012, 20:09
Respuesta: Re: OnPlayerUpdate by state - by Gryphus One - 13.08.2012, 20:15
Re: Respuesta: Re: OnPlayerUpdate by state - by Kaperstone - 13.08.2012, 20:36
Re: OnPlayerUpdate by state - by Vince - 13.08.2012, 20:52
Respuesta: Re: OnPlayerUpdate by state - by Gryphus One - 13.08.2012, 20:58
Re: OnPlayerUpdate by state - by wups - 13.08.2012, 21:09
Respuesta: Re: OnPlayerUpdate by state - by Gryphus One - 13.08.2012, 21:14
Respuesta: Re: OnPlayerUpdate by state - by Gryphus One - 14.08.2012, 14:22

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