12.08.2012, 23:28
imo the best solution is to use your mentioned map-loader. imagine you get some maps from different sources (script, mta-map, custom format), then you will want to load them instantly - copying a file per ftp and then a simple /reloadobjects or better /scanmaps, combined with yor MTA parser will satify you. i can promise that coz iam using this method for 10k's of objects - works fine. the most awesome sideeffect is the option to script a /savepwn, /savemta or just your format to save objects (like 2nd position after moving, maybe vehicles, not to forget replaced textures?) - all stored in one location, where you can pick/delete a single file, or (let some1 else) update it.