OnPlayerConnect not calling.
#5

I got same problem on my code, it's ls_mall.pwn

pawn Код:
public OnPlayerConnect(playerid)
{
    // Remove the original mall mesh
    RemoveBuildingForPlayer(playerid, 6130, 1117.5859, -1490.0078, 32.7188, 10.0);

    // This is the mall mesh LOD
    RemoveBuildingForPlayer(playerid, 6255, 1117.5859, -1490.0078, 32.7188, 10.0);

    // There are some trees on the outside of the mall which poke through one of the interiors
    RemoveBuildingForPlayer(playerid, 762, 1175.3594, -1420.1875, 19.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 615, 1166.3516, -1417.6953, 13.9531, 0.25);
    print("A Player Has connected, mall has been removed");
    return 1;
}
The Print one never got printed
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Messages In This Thread
OnPlayerConnect not calling. - by Marricio - 12.08.2012, 04:06
Re: OnPlayerConnect not calling. - by Nicholas. - 12.08.2012, 04:40
Re : OnPlayerConnect not calling. - by cazanova - 12.08.2012, 04:55
Re : OnPlayerConnect not calling. - by Sandiel - 12.08.2012, 05:01
Re: OnPlayerConnect not calling. - by IceMeteor - 12.08.2012, 05:27
Re: OnPlayerConnect not calling. - by Socan - 12.08.2012, 05:53
Re: OnPlayerConnect not calling. - by leonardo1434 - 12.08.2012, 07:22
Re: OnPlayerConnect not calling. - by playbox12 - 12.08.2012, 08:13
Re: OnPlayerConnect not calling. - by Socan - 12.08.2012, 08:37
Re: OnPlayerConnect not calling. - by kickerbat - 12.08.2012, 08:46

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