11.08.2012, 23:38
Whenever i use the pause.inc
My OnPlayerConnect doesn't work fine.
I think pause.inc OnPlayerConnect is messing up with my OnPlayerConnect
on this part?
I can't even spawn because i have a block system for non-register/login players.
To spawn i need to /login.
Please can someone tell me whats going on?
My OnPlayerConnect doesn't work fine.
I think pause.inc OnPlayerConnect is messing up with my OnPlayerConnect
on this part?
pawn Код:
public OnPlayerConnect(playerid)
{
PlayerPauseInfo[playerid][Paused] = false;
PlayerPauseInfo[playerid][Timer] = SetTimerEx("CheckPausedPlayer", 500, 1, "i",playerid);
return 1;
}
#if defined _ALS_OnPlayerConnect
#undef OnPlayerConnect
#else
#define _ALS_OnPlayerConnect
#endif
#define OnPlayerConnect Pause_OnPlayerConnect
forward Pause_OnPlayerConnect(playerid);
To spawn i need to /login.
Please can someone tell me whats going on?