Gang Leaderboard
#3

Well that is all the code really other than the score being increased under OnPlayerDeath.

pawn Код:
// My enum
enum ServerData
{
    Mafia_Score,
    Triads_Score,
    Aztecas_Score
};
new ServerInfo[ServerData];

// OnPlayerDeath
if(gTeam[playerid] == TEAM_MAFIA && gTeam[killerid] == TEAM_TRIADS)
    {
        ServerInfo[Triads_Score] += 1;
        SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
        GivePlayerMoney(killerid, 10000);
    }
    else if(gTeam[playerid] == TEAM_MAFIA && gTeam[killerid] == TEAM_AZTECAS)
    {
        ServerInfo[Aztecas_Score] += 1;
        SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
        GivePlayerMoney(killerid, 10000);
    }
   
    if(gTeam[playerid] == TEAM_TRIADS && gTeam[killerid] == TEAM_MAFIA)
    {
        ServerInfo[Mafia_Score] += 1;
        SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
        GivePlayerMoney(killerid, 10000);
    }
    else if(gTeam[playerid] == TEAM_TRIADS && gTeam[killerid] == TEAM_AZTECAS)
    {
        ServerInfo[Aztecas_Score] += 1;
        SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
        GivePlayerMoney(killerid, 10000);
    }
   
    if(gTeam[playerid] == TEAM_AZTECAS && gTeam[killerid] == TEAM_MAFIA)
    {
        ServerInfo[Mafia_Score] += 1;
        SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
        GivePlayerMoney(killerid, 10000);
    }
    else if(gTeam[playerid] == TEAM_TRIADS && gTeam[killerid] == TEAM_TRIADS)
    {
        ServerInfo[Triads_Score] += 1;
        SetPlayerScore(killerid, GetPlayerScore(killerid) +1);
        GivePlayerMoney(killerid, 10000);
    }
I hope that helps you see what i'm doing.
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Messages In This Thread
Gang Leaderboard - by Infamous - 10.08.2012, 10:44
Re: Gang Leaderboard - by leonardo1434 - 10.08.2012, 11:04
Re: Gang Leaderboard - by Infamous - 10.08.2012, 11:11
Re: Gang Leaderboard - by leonardo1434 - 10.08.2012, 11:44
Re: Gang Leaderboard - by Infamous - 10.08.2012, 21:13

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