08.08.2012, 19:59
new prevVeh[MAX_PLAYERS]={-1,...};
// in nrg command
if( prevVeh[playerid] != -1 ) DestroyVehicle(prevVeh[playerid]);
prevVeh[playerid] = CreateVehicle( args etc );
// onplayerconnect
prevVeh[playerid] = -1;
// in nrg command
if( prevVeh[playerid] != -1 ) DestroyVehicle(prevVeh[playerid]);
prevVeh[playerid] = CreateVehicle( args etc );
// onplayerconnect
prevVeh[playerid] = -1;