Quote:
					Originally Posted by  FalconX
 
 
pawn Код: 
stock SetPlayerAmmo(playerid, weaponid, ammo) {     new weapon[13][2];     for(new i=0; i < 13; i++)     {         GetPlayerWeaponData(playerid, i, weapon[i][0], weapon[i][1]);         if(weapon[i][0] == weaponid)         {             GivePlayerWeapon(playerid, weaponid, -(weapon[i][1]*2));             break;         }     }     GivePlayerWeapon(playerid, weaponid, ammo);     return 1; }  
 
I think you can remove it by this function:
 http://forum.sa-mp.com/showpost.php?...31&postcount=6 
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Thank you for posting that, thanks to you too!