Quote:
Originally Posted by FalconX
pawn Код:
stock SetPlayerAmmo(playerid, weaponid, ammo) { new weapon[13][2]; for(new i=0; i < 13; i++) { GetPlayerWeaponData(playerid, i, weapon[i][0], weapon[i][1]); if(weapon[i][0] == weaponid) { GivePlayerWeapon(playerid, weaponid, -(weapon[i][1]*2)); break; } } GivePlayerWeapon(playerid, weaponid, ammo); return 1; }
I think you can remove it by this function:
http://forum.sa-mp.com/showpost.php?...31&postcount=6
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Thank you for posting that, thanks to you too!