19.12.2007, 07:06
pawn Code:
new bool:KillVeh[MAX_VEHICLES] = false;
KillVehicle(vehicleid)
{
KillVeh[vehicleid] = true;
SetVehicleToRespawn(vehicleid);
}
OnVehicleSpawn(vehicleid)
{
if(KillVeh[vehicleid])
{
KillVeh[vehicleid] = false;
DestroyVehicle(vehicleid);
}
}