OnPlayerDeathMessage Query
#1

I have one problem with my OnPlayerDeathMessage code.

The problem is that when a player parks over another player and does not get out, the death icon would show as a Helicopter Blades (50) instead of (49) Vehicle .

Here's the code:
Код:
case 49:
			{
				reasonMsg = "Vehicle Collision";
			}
			case 50:
			{
				if (GetPlayerState(killerid) == PLAYER_STATE_DRIVER)
				{
					switch (GetVehicleModel(GetPlayerVehicleID(killerid)))
					{
						case 417, 425, 447, 465, 469, 487, 488, 497, 501, 548, 563:
						{
							reasonMsg = "Helicopter Blades";
						}
						default:
						{
							reasonMsg = "Vehicle Collision";
						}
					}
				}
				else
				{
					reasonMsg = "Vehicle Collision";
				}
Note: When the player is hit by a car and dies, it shows the appropriate message.
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Messages In This Thread
OnPlayerDeathMessage Query - by borg747 - 07.08.2012, 08:48
Re: OnPlayerDeathMessage Query - by Misiur - 07.08.2012, 10:04
Re: OnPlayerDeathMessage Query - by borg747 - 07.08.2012, 13:31
Re: OnPlayerDeathMessage Query - by Misiur - 07.08.2012, 17:01
Re: OnPlayerDeathMessage Query - by borg747 - 07.08.2012, 17:27
Re: OnPlayerDeathMessage Query - by borg747 - 08.08.2012, 17:27

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