06.08.2012, 14:10
I have this:
Код:
public OnPlayerSpawn(playerid) { if(GetPlayerTeam(playerid) == 0) { SetPlayerVirtualWorld(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2003.5232,1025.2091,10.8127); GivePlayerWeapon(playerid,4,9999); SetPlayerSkin(playerid,GetPlayerSkin(playerid)); } else if(GetPlayerTeam(playerid) == 1) { SetPlayerInterior(playerid,7); SetPlayerSkin(playerid,GetPlayerSkin(playerid)); SetPlayerPos( playerid,773.579956,-77.096694,1000.655029); GivePlayerWeapon(playerid,4,9999); GivePlayerWeapon(playerid,24,9999); GivePlayerWeapon(playerid,28,9999); } else if(GetPlayerTeam(playerid) == 2) { SetPlayerInterior(playerid,5); SetPlayerSkin(playerid,GetPlayerSkin(playerid)); SetPlayerPos( playerid, 772.111999,-3.898649,1000.728820); GivePlayerWeapon(playerid,8,9999); GivePlayerWeapon(playerid,23,9999); GivePlayerWeapon(playerid,31,9999); } else if(GetPlayerTeam(playerid) == 3) { SetPlayerInterior(playerid,6); SetPlayerSkin(playerid,GetPlayerSkin(playerid)); SetPlayerPos( playerid,774.213989,-48.924297,1000.585937); GivePlayerWeapon(playerid,8,9999); GivePlayerWeapon(playerid,23,9999); GivePlayerWeapon(playerid,31,9999); } else if(GetPlayerTeam(playerid) == 4) { SetPlayerInterior(playerid,18); SetPlayerVirtualWorld(playerid,3); SetPlayerSkin(playerid,GetPlayerSkin(playerid)); SetPlayerPos( playerid, 1302.519897,-1.787510,1001.028259); GivePlayerWeapon(playerid,24,9999); GivePlayerWeapon(playerid,27,9999); GivePlayerWeapon(playerid,30,9999); } else if(GetPlayerTeam(playerid) == 5) { SetPlayerInterior(playerid,1); SetPlayerVirtualWorld(playerid,3); SetPlayerSkin(playerid,GetPlayerSkin(playerid)); SetPlayerPos( playerid, 1412.639892,-1.787510,1000.924377); GivePlayerWeapon(playerid,24,9999); GivePlayerWeapon(playerid,25,9999); GivePlayerWeapon(playerid,30,9999); } else if(GetPlayerTeam(playerid) == 6) { SetPlayerInterior(playerid,3); SetPlayerSkin(playerid,GetPlayerSkin(playerid)); SetPlayerPos( playerid, 288.745971,169.350997,1007.171875); GivePlayerWeapon(playerid,24,9999); GivePlayerWeapon(playerid,31,9999); GivePlayerWeapon(playerid,41,9999); } return 1; }