Quote:
Originally Posted by Berlovan
Uhm. I'll say.
pawn Code:
//#define FILTERSCRIPT /* ^ THAT SHIT IS COMMENTED OUT v AND YET YOU USE ON FS INIT. */ public OnFilterScriptInit()
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The whole #define FILTERSCRIPT thing was just used in a default sa-mp mode so people could write filterscripts instead of gamemodes.
ontopic, is the filterscript name in your .cfg file?