06.08.2012, 12:50
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
// Add 1 to this killer's score.
if(killerid != INVALID_PLAYER_ID)
{
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
GivePlayerMoney(playerid, 5000);
}
return 1;
}