05.08.2012, 20:34
Well, SetObjectMaterialText/SetObjectMaterial must change texture of any object...But it's not.
There are some objects in GTA. They consist of two or bigger objects value. One of these object is 7971.
It consists of
SetObjectMaterialText/SetObjectMaterial can't be used because materials' indexes are:
I think, it's weird thing....
P.s. Also this.
There are some objects in GTA. They consist of two or bigger objects value. One of these object is 7971.
It consists of
Код:
vgnprlstation03 >> vgngassign98 >> vgngassign99,Omni405,Omni406
Код:
Material: 0 split: 0 Tex: roof06L256 Material: 0 split: 0 Alp: roof06L256 Material: 1 split: 1 Tex: ws_white_wall1 Material: 1 split: 1 Alp: ws_white_wall1 Material: 2 split: 2 Tex: concpanel_la Material: 2 split: 2 Alp: concpanel_la Material: 3 split: 3 Tex: vgnmetalwall4_256 Material: 3 split: 3 Alp: vgnmetalwall4_256 Material: 4 split: 4 Tex: vgnmetalwall6_256 Material: 4 split: 4 Alp: vgnmetalwall6_256 Material: 5 split: 5 Tex: conc_slabgrey_256128 Material: 5 split: 5 Alp: conc_slabgrey_256128 Material: 6 split: 6 Tex: curbyell_64H Material: 6 split: 6 Alp: curbyell_64H Material: 7 split: 7 Tex: gasstop1_256 Material: 7 split: 7 Alp: gasstop1_256 Material: 8 split: 8 Tex: gasstopwall1_256 Material: 8 split: 8 Alp: gasstopwall1_256 Material: 9 split: 9 Tex: vgndwntwnrf1_256 Material: 9 split: 9 Alp: vgndwntwnrf1_256 Material: 10 split: 10 Tex: ws_xenon_1 Material: 10 split: 10 Alp: ws_xenon_1 Material: 11 split: 11 Tex: ws_xenon_3 Material: 11 split: 11 Alp: ws_xenon_3 Material: 12 split: 12 Tex: Alumox64 Material: 12 split: 12 Alp: Alumox64 Material: 0 split: 0 Tex: ws_xenon_2 Material: 0 split: 0 Alp: ws_xenon_2 Material: 1 split: 1 Tex: Alumox64 Material: 1 split: 1 Alp: Alumox64 Material: 0 split: 0 Tex: ws_xenon_2 Material: 0 split: 0 Alp: ws_xenon_2 Material: 1 split: 1 Tex: Alumox64 Material: 1 split: 1 Alp: Alumox64
P.s. Also this.