05.08.2012, 11:27
Try:
Make sure you have stored variables defining it.
Regards, Connor.
pawn Код:
public OnPlayerSpawn(playerid)
{
GetPlayerRankInfo(playerid);
format(string, sizeof(string), "%s has joined the server, his rank is %d.", PlayerName, PlayerRank);
SendClientMessageToAll(COLOR_GREY, string);
GivePlayerWeapon(playerid,27,1000);
GivePlayerWeapon(playerid,25,1000);
GivePlayerWeapon(playerid,28,1000);
GivePlayerWeapon(playerid,34,500);
GivePlayerWeapon(playerid,24,500);
return 1;
}
Regards, Connor.

