Weapon slots
#2

it's wrong, You're getting their weapons, comparing if it's valid and giving it back, with less ammo. And, you're calling a settimerex of a wrong way.

you should, loop their weapons, compare if it's more than the allowed, and then remove it instead of give it back. You can do it, by reseting their weapons.
Reply


Messages In This Thread
Weapon slots - by Nicholas. - 04.08.2012, 02:49
Re: Weapon slots - by leonardo1434 - 04.08.2012, 03:51
Re: Weapon slots - by [KHK]Khalid - 04.08.2012, 04:32
Re: Weapon slots - by Nicholas. - 04.08.2012, 05:32
Re: Weapon slots - by [KHK]Khalid - 04.08.2012, 05:34
Re: Weapon slots - by Nicholas. - 04.08.2012, 05:39
Re: Weapon slots - by [KHK]Khalid - 04.08.2012, 06:00
Re: Weapon slots - by Nicholas. - 04.08.2012, 06:18

Forum Jump:


Users browsing this thread: 2 Guest(s)